MediaWiki:Wikia.js

// ************************************************** // Experimental javascript countdown timer (Splarka) // Version 0.0.3 // ************************************************** // // Usage example: // //  Only January 01 2007 00:00:00 PST until New years. // //  Javascript disabled.

function updatetimer(i) { var now = new Date; var then = timers[i].eventdate; var diff = count=Math.floor((then.getTime-now.getTime)/1000);

// catch bad date strings if(isNaN(diff)) { timers[i].firstChild.nodeValue = '** ' + timers[i].eventdate + ' **' ; return; }

// determine plus/minus if(diff<0) { diff = -diff; var tpm = ' '; } else { var tpm = ' '; }

// calcuate the diff var left = (diff%60) + ' seconds'; diff=Math.floor(diff/60); if(diff > 0) left = (diff%60) + ' minutes ' + left; diff=Math.floor(diff/60); if(diff > 0) left = (diff%24) + ' hours ' + left; diff=Math.floor(diff/24); if(diff > 0) left = diff + ' days ' + left timers[i].firstChild.nodeValue = tpm + left;

// a setInterval is more efficient, but calling setTimeout // makes errors break the script rather than infinitely recurse timeouts[i] = setTimeout('updatetimer(' + i + ')',1000); }

function checktimers { //hide 'nocountdown' and show 'countdown' var nocountdowns = getElementsByClassName(document, 'span', 'nocountdown'); for(var i in nocountdowns) nocountdowns[i].style.display = 'none' var countdowns = getElementsByClassName(document, 'span', 'countdown'); for(var i in countdowns) countdowns[i].style.display = 'inline'

//set up global objects timers and timeouts. timers = getElementsByClassName(document, 'span', 'countdowndate'); //global timeouts = new Array; // generic holder for the timeouts, global if(timers.length == 0) return; for(var i in timers) { timers[i].eventdate = new Date(timers[i].firstChild.nodeValue); updatetimer(i); //start it up  } } addOnloadHook(checktimers);

// ************************************************** // - end -  Experimental javascript countdown timer // **************************************************

// ============================================================ // displayTimer - 2/1/11 // ============================================================ //Add a clock to the WikiHeader //from the Runescape wiki importArticle({   type: "script",    article: "MediaWiki:Common.js/displayTimer.js" });

/** Test if an element has a certain class ************************************** * * Description: Uses regular expressions and caching for better performance. * Maintainers: User:Mike Dillon, User:R. Koot, User:SG */

var hasClass = (function {	var reCache = {};	return function (element, className) {		return (reCache[className] ? reCache[className] : (reCache[className] = new RegExp("(?:\\s|^)" + className + "(?:\\s|$)"))).test(element.className); }; });

/** Collapsible tables (From wikipedia:MediaWiki:Common.js ****************************** * * Description: Allows tables to be collapsed, showing only the header. See *               NavFrame. *  Maintainers: User:R. Koot */ var autoCollapse = 2; var collapseCaption = "hide"; var expandCaption = "show"; function collapseTable( tableIndex ) {    var Button = document.getElementById( "collapseButton" + tableIndex );    var Table = document.getElementById( "collapsibleTable" + tableIndex );    if ( !Table || !Button ) {        return false;    }    var Rows = Table.rows;    if ( Button.firstChild.data == collapseCaption ) {        for ( var i = 1; i < Rows.length; i++ ) {            Rows[i].style.display = "none";        }        Button.firstChild.data = expandCaption;    } else {        for ( var i = 1; i < Rows.length; i++ ) {            Rows[i].style.display = Rows[0].style.display; }       Button.firstChild.data = collapseCaption; } } function createCollapseButtons {   var tableIndex = 0; var NavigationBoxes = new Object; var Tables = document.getElementsByTagName( "table" ); for ( var i = 0; i < Tables.length; i++ ) { if ( hasClass( Tables[i], "collapsible" ) ) { /* only add button and increment count if there is a header row to work with */ var HeaderRow = Tables[i].getElementsByTagName( "tr" )[0]; if (!HeaderRow) continue; var Header = HeaderRow.getElementsByTagName( "th" )[0]; if (!Header) continue; NavigationBoxes[ tableIndex ] = Tables[i]; Tables[i].setAttribute( "id", "collapsibleTable" + tableIndex ); var Button    = document.createElement( "span" ); var ButtonLink = document.createElement( "a" ); var ButtonText = document.createTextNode( collapseCaption ); Button.className = "collapseButton"; //Styles are declared in Common.css ButtonLink.style.color = Header.style.color; ButtonLink.setAttribute( "id", "collapseButton" + tableIndex ); addHandler( ButtonLink, "click", new Function( "evt", "collapseTable(" + tableIndex + " ); return killEvt( evt );") ); ButtonLink.appendChild( ButtonText ); Button.appendChild( document.createTextNode( "[" ) ); Button.appendChild( ButtonLink ); Button.appendChild( document.createTextNode( "]" ) ); Header.insertBefore( Button, Header.childNodes[0] ); tableIndex++; }   }    for ( var i = 0;  i < tableIndex; i++ ) { if ( hasClass( NavigationBoxes[i], "collapsed" ) || ( tableIndex >= autoCollapse && hasClass( NavigationBoxes[i], "autocollapse" ) ) ) { collapseTable( i ); }        else if ( hasClass( NavigationBoxes[i], "innercollapse" ) ) { var element = NavigationBoxes[i]; while (element = element.parentNode) { if ( hasClass( element, "outercollapse" ) ) { collapseTable ( i ); break; }           }        }    } } addOnloadHook( createCollapseButtons );